Factsheet
Developer:
spieleschreiber
Based in Ummendorf, Germany
Release date:
2016
Platforms:
Amiga
Website:
https://www.amigashop.org/product_info.php?products_id=273
Regular Price:
EUR | 23,95 (boxed), 18,95 (digital) |
Description
Reshoot – frantic action for classic hardware. Reshoot is a horizontal scrolling shoot´em-up like no other. Reshoot tests your skills to the limit. One hit and you will die. You need to prove fast reactions to survive. Dodge tons of enemy objects, admire their ballet insync with the music. The sound is woven with the gameplay, the animation, the whole experience. The game is crazily written in pure assembler language, handcrafted to your Amigas hardware.
History
I began work on Reshoot in the summer of 2015 and finished one year after. The game was released at the gamescom-show in 2016 and got overwhelming reactions - at least from people who are willing to fight hard in their game.
Features
- Handcrafted to Amiga-hardware
- Fast and furious action
- Fluid parallax-scrolling
- Steady 50 Hertz framerate for smooth gameplay experience
- Dynamic sound-fx and AHX-musictrack simultaneously
- Delta highscore to drive your motivation
- Available on CD-ROM and digital package
- Modern rendered artstyle
- Runs on basic A1200, A4000 and CD32 hardware, no extensions needed
- Also runs on any compatible AMIGA-emulator (Windows, Mac, Linux and more)
- Comes with Amiga Joker-booklet or .pdf (digital)
Videos
Release video YouTube
How I developed Reshoot YouTube
Images
Logo & Icon
Awards & Recognition
- "Coverstory of RETURN magazine" Issue 26 – check it out!
Selected Articles
- "Very addictive! Got mine today and have been playing it all evening!"
- Roar Tjørhom, customer, - "The mixture of pulsing music, smooth animation and a rain of bullets sucks you right into the gameplay"
- T-Online Spiele, - "Bullethell on Amiga. Watch definitely!"
- Willi Bäcker, Factor 5,
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Additional Links
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About spieleschreiber
Boilerplate
spieleschreiber – retro game creators
More information
More information on spieleschreiber, our logo & relevant media are available here.
Reshoot Credits
Richard Loewenstein
Project Lead, coding, some pixels
Kevin Saunders
Pixel-artist
Adam Morton
Sound-Effects
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks